$ make /bin/sh build-scripts/updaterev.sh /bin/sh ./libtool --mode=link gcc -o build/libSDL2.la build/SDL.lo build/SDL_assert.lo build/SDL_error.lo build/SDL_hints.lo build/SDL_log.lo build/SDL_atomic.lo build/SDL_spinlock.lo build/SDL_audio.lo build/SDL_audiocvt.lo build/SDL_audiodev.lo build/SDL_audiotypecvt.lo build/SDL_mixer.lo build/SDL_wave.lo build/SDL_cpuinfo.lo build/SDL_clipboardevents.lo build/SDL_dropevents.lo build/SDL_events.lo build/SDL_gesture.lo build/SDL_keyboard.lo build/SDL_mouse.lo build/SDL_quit.lo build/SDL_touch.lo build/SDL_windowevents.lo build/SDL_rwops.lo build/SDL_haptic.lo build/SDL_gamecontroller.lo build/SDL_joystick.lo build/e_atan2.lo build/e_log.lo build/e_pow.lo build/e_rem_pio2.lo build/e_sqrt.lo build/k_cos.lo build/k_rem_pio2.lo build/k_sin.lo build/s_atan.lo build/s_copysign.lo build/s_cos.lo build/s_fabs.lo build/s_floor.lo build/s_scalbn.lo build/s_sin.lo build/SDL_power.lo build/SDL_render.lo build/SDL_yuv_mmx.lo build/SDL_yuv_sw.lo build/SDL_render_d3d.lo build/SDL_render_gl.lo build/SDL_shaders_gl.lo build/SDL_render_gles.lo build/SDL_render_gles2.lo build/SDL_shaders_gles2.lo build/SDL_render_psp.lo build/SDL_blendfillrect.lo build/SDL_blendline.lo build/SDL_blendpoint.lo build/SDL_drawline.lo build/SDL_drawpoint.lo build/SDL_render_sw.lo build/SDL_rotate.lo build/SDL_getenv.lo build/SDL_iconv.lo build/SDL_malloc.lo build/SDL_qsort.lo build/SDL_stdlib.lo build/SDL_string.lo build/SDL_thread.lo build/SDL_timer.lo build/SDL_RLEaccel.lo build/SDL_blit.lo build/SDL_blit_0.lo build/SDL_blit_1.lo build/SDL_blit_A.lo build/SDL_blit_N.lo build/SDL_blit_auto.lo build/SDL_blit_copy.lo build/SDL_blit_slow.lo build/SDL_bmp.lo build/SDL_clipboard.lo build/SDL_egl.lo build/SDL_fillrect.lo build/SDL_pixels.lo build/SDL_rect.lo build/SDL_shape.lo build/SDL_stretch.lo build/SDL_surface.lo build/SDL_video.lo build/SDL_nullevents.lo build/SDL_nullframebuffer.lo build/SDL_nullvideo.lo build/SDL_diskaudio.lo build/SDL_dummyaudio.lo build/SDL_windows.lo build/SDL_windowsclipboard.lo build/SDL_windowsevents.lo build/SDL_windowsframebuffer.lo build/SDL_windowskeyboard.lo build/SDL_windowsmessagebox.lo build/SDL_windowsmodes.lo build/SDL_windowsmouse.lo build/SDL_windowsopengl.lo build/SDL_windowsopengles.lo build/SDL_windowsshape.lo build/SDL_windowsvideo.lo build/SDL_windowswindow.lo build/SDL_winmm.lo build/SDL_directsound.lo build/SDL_mmjoystick.lo build/SDL_syspower.lo build/SDL_sysfilesystem.lo build/SDL_sysmutex.lo build/SDL_syssem.lo build/SDL_systhread.lo build/SDL_systls.lo build/SDL_syscond.lo build/SDL_systimer.lo build/SDL_sysloadso.lo build/SDL_syshaptic.lo build/version.o -Wl,--no-undefined -lm -luser32 -lgdi32 -lwinmm -limm32 -lole32 -loleaut32 -lshell32 -lversion -luuid -XCClinker -static-libgcc -no-undefined -rpath /usr/local/lib -release 2.0 -version-info 1:0:1 *** Warning: Linking the shared library build/libSDL2.la against the non-libtool *** objects build/version.o is not portable! libtool: link: rm -fr build/.libs/libSDL2.dll.a libtool: link: gcc -shared build/.libs/SDL.o build/.libs/SDL_assert.o build/.libs/SDL_error.o build/.libs/SDL_hints.o build/.libs/SDL_log.o build/.libs/SDL_atomic.o build/.libs/SDL_spinlock.o build/.libs/SDL_audio.o build/.libs/SDL_audiocvt.o build/.libs/SDL_audiodev.o build/.libs/SDL_audiotypecvt.o build/.libs/SDL_mixer.o build/.libs/SDL_wave.o build/.libs/SDL_cpuinfo.o build/.libs/SDL_clipboardevents.o build/.libs/SDL_dropevents.o build/.libs/SDL_events.o build/.libs/SDL_gesture.o build/.libs/SDL_keyboard.o build/.libs/SDL_mouse.o build/.libs/SDL_quit.o build/.libs/SDL_touch.o build/.libs/SDL_windowevents.o build/.libs/SDL_rwops.o build/.libs/SDL_haptic.o build/.libs/SDL_gamecontroller.o build/.libs/SDL_joystick.o build/.libs/e_atan2.o build/.libs/e_log.o build/.libs/e_pow.o build/.libs/e_rem_pio2.o build/.libs/e_sqrt.o build/.libs/k_cos.o build/.libs/k_rem_pio2.o build/.libs/k_sin.o build/.libs/s_atan.o build/.libs/s_copysign.o build/.libs/s_cos.o build/.libs/s_fabs.o build/.libs/s_floor.o build/.libs/s_scalbn.o build/.libs/s_sin.o build/.libs/SDL_power.o build/.libs/SDL_render.o build/.libs/SDL_yuv_mmx.o build/.libs/SDL_yuv_sw.o build/.libs/SDL_render_d3d.o build/.libs/SDL_render_gl.o build/.libs/SDL_shaders_gl.o build/.libs/SDL_render_gles.o build/.libs/SDL_render_gles2.o build/.libs/SDL_shaders_gles2.o build/.libs/SDL_render_psp.o build/.libs/SDL_blendfillrect.o build/.libs/SDL_blendline.o build/.libs/SDL_blendpoint.o build/.libs/SDL_drawline.o build/.libs/SDL_drawpoint.o build/.libs/SDL_render_sw.o build/.libs/SDL_rotate.o build/.libs/SDL_getenv.o build/.libs/SDL_iconv.o build/.libs/SDL_malloc.o build/.libs/SDL_qsort.o build/.libs/SDL_stdlib.o build/.libs/SDL_string.o build/.libs/SDL_thread.o build/.libs/SDL_timer.o build/.libs/SDL_RLEaccel.o build/.libs/SDL_blit.o build/.libs/SDL_blit_0.o build/.libs/SDL_blit_1.o build/.libs/SDL_blit_A.o build/.libs/SDL_blit_N.o build/.libs/SDL_blit_auto.o build/.libs/SDL_blit_copy.o build/.libs/SDL_blit_slow.o build/.libs/SDL_bmp.o build/.libs/SDL_clipboard.o build/.libs/SDL_egl.o build/.libs/SDL_fillrect.o build/.libs/SDL_pixels.o build/.libs/SDL_rect.o build/.libs/SDL_shape.o build/.libs/SDL_stretch.o build/.libs/SDL_surface.o build/.libs/SDL_video.o build/.libs/SDL_nullevents.o build/.libs/SDL_nullframebuffer.o build/.libs/SDL_nullvideo.o build/.libs/SDL_diskaudio.o build/.libs/SDL_dummyaudio.o build/.libs/SDL_windows.o build/.libs/SDL_windowsclipboard.o build/.libs/SDL_windowsevents.o build/.libs/SDL_windowsframebuffer.o build/.libs/SDL_windowskeyboard.o build/.libs/SDL_windowsmessagebox.o build/.libs/SDL_windowsmodes.o build/.libs/SDL_windowsmouse.o build/.libs/SDL_windowsopengl.o build/.libs/SDL_windowsopengles.o build/.libs/SDL_windowsshape.o build/.libs/SDL_windowsvideo.o build/.libs/SDL_windowswindow.o build/.libs/SDL_winmm.o build/.libs/SDL_directsound.o build/.libs/SDL_mmjoystick.o build/.libs/SDL_syspower.o build/.libs/SDL_sysfilesystem.o build/.libs/SDL_sysmutex.o build/.libs/SDL_syssem.o build/.libs/SDL_systhread.o build/.libs/SDL_systls.o build/.libs/SDL_syscond.o build/.libs/SDL_systimer.o build/.libs/SDL_sysloadso.o build/.libs/SDL_syshaptic.o build/version.o -luser32 -lgdi32 -lwinmm -limm32 -lole32 -loleaut32 -lshell32 -lversion /usr/lib/libuuid.dll.a -Wl,--no-undefined -static-libgcc -o build/.libs/SDL2.dll -Wl,--enable-auto-image-base -Xlinker --out-implib -Xlinker build/.libs/libSDL2.dll.a build/.libs/SDL_windowskeyboard.o: In function `UIElementSink_QueryInterface@12': /home/c-bminton/src/SDL/src/video/windows/SDL_windowskeyboard.c:995: undefined reference to `IID_IUnknown' build/.libs/SDL_windowskeyboard.o: In function `IPPASink_QueryInterface@12': /home/c-bminton/src/SDL/src/video/windows/SDL_windowskeyboard.c:1101: undefined reference to `IID_IUnknown' collect2: error: ld returned 1 exit status Makefile:126: recipe for target 'build/libSDL2.la' failed make: *** [build/libSDL2.la] Error 1