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This bug report was migrated from our old Bugzilla tracker.
Reported in version: unspecified Reported for operating system, platform: Windows (All), x86
Comments on the original bug report:
On 2009-10-12 14:25:54 +0000, Rene Dudfield wrote:
"We're having another subtle issue, this time with SDL_Mixer. We have a 24-second, 44.1 KHz stereo ogg loop which we play as music with Mix_PlayMusic(pChunk, 0) to make it loop indefinitely.
At least on Windows, when the music loops, we start hearing a quick clicking noise on top of the music, which never goes away. Since the first pass sounds perfect and the ogg sounds perfect in, say, mplayer, I guess it's a SDL_Mixer issue."
A work around is to play the music, wait until it finishes, and then play it again.
Can not reproduce on ubuntu with ./build/playmus -i -l bla.ogg
This bug report was migrated from our old Bugzilla tracker.
Reported in version: unspecified
Reported for operating system, platform: Windows (All), x86
Comments on the original bug report:
On 2009-10-12 14:25:54 +0000, Rene Dudfield wrote:
On 2009-10-15 23:10:57 +0000, Sam Lantinga wrote:
On 2011-12-31 11:03:43 +0000, Sam Lantinga wrote:
The text was updated successfully, but these errors were encountered: