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SDL_HasSSE 64bit crashes - with patch. #486

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SDLBugzilla opened this issue Feb 10, 2021 · 0 comments
Closed

SDL_HasSSE 64bit crashes - with patch. #486

SDLBugzilla opened this issue Feb 10, 2021 · 0 comments

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This bug report was migrated from our old Bugzilla tracker.

Reported in version: 1.2.13
Reported for operating system, platform: Other, x86

Comments on the original bug report:

On 2009-06-30 23:20:24 +0000, Rene Dudfield wrote:

SDL_HasSSE 64bit crashes on 64bit linux.

redhat bug has good description - and patch.
https://bugzilla.redhat.com/show_bug.cgi?id=487720

A patch is here:
http://cvs.fedoraproject.org/viewvc/rpms/SDL/devel/SDL-1.2.13-rh487720.patch?revision=1.1&view=markup

This was affecting pygame on 64bit gentoo.

On 2009-07-01 12:11:09 +0000, Ryan C. Gordon wrote:

We apparently fixed this in the 1.3 branch already, but I've applied the Fedora patch to the 1.2 branch, svn revision # 4596.

--ryan.

On 2009-07-01 12:19:48 +0000, Ryan C. Gordon wrote:

Hey, does anyone know if the #ifdef __sun sections need to use movq for the amd64 versions? If so, they're broken in the same ways.

and, uh, we need to use intrinsic functions for this when #ifdef _MSC_VER, on amd64.

--ryan.

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