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SDL_SetVideoMode crashes with large height/width #485

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SDLBugzilla opened this issue Feb 10, 2021 · 0 comments
Closed

SDL_SetVideoMode crashes with large height/width #485

SDLBugzilla opened this issue Feb 10, 2021 · 0 comments

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This bug report was migrated from our old Bugzilla tracker.

These attachments are available in the static archive:

Reported in version: 1.2.13
Reported for operating system, platform: Linux, x86

Comments on the original bug report:

On 2009-06-29 14:22:01 +0000, Remko Bijker wrote:

Created attachment 335
simple test case for the crashes

SDL_SetVideoMode with large height/width causes different kinds of crashes on different versions of SDL. I know that these numbers might very well vary on your system due to different amount of memory etc.

I'm using an Core 2 Duo computer (64 bits) with Debian SID. I've got 4 GB of memory and 2 GB of swap, of which about 5 GB is free. I've got an ATI Mobility Radeon HD 3400 with ATI's drivers (9.5) and 256 MB of memory. This 'powers' a 1920x1200 LCD display.

I've attached a simple test case which makes all cases easily reproducable for me.

If width and height are 1.000.000:

  • SDL 1.2.13 segfaults in SDL_FillRect:

0 0x00007ff6bb2a1dfb in SDL_FillRect () from /usr/lib/libSDL-1.2.so.0

1 0x00007ff6bb2a4cdd in SDL_SetVideoMode () from /usr/lib/libSDL-1.2.so.0

2 0x00000000004007b0 in main ()

  • SDL 1.3 r4584 behaves correctly by returning an 'Out of memory' error.
    (nil) [Out of memory]

If width and height are 100.000:

  • SDL 1.2.13 seemingly hangs (without using any CPU); after a few minutes I killed it.

  • SDL 1.2.13 running in GDB segfaults somewhere in X or SDL_UpdateRect is passing wrong information

0 0x00007fcf79efd123 in memcpy () from /lib/libc.so.6

1 0x00007fcf770e23bd in ?? () from /usr/lib/libX11.so.6

2 0x00007fcf770e31a2 in ?? () from /usr/lib/libX11.so.6

3 0x00007fcf770e25bd in ?? () from /usr/lib/libX11.so.6

4 0x00007fcf770e35d0 in XPutImage () from /usr/lib/libX11.so.6

5 0x00007fcf7a212d0c in ?? () from /usr/lib/libSDL-1.2.so.0

6 0x00007fcf7a2052f1 in SDL_UpdateRect () from /usr/lib/libSDL-1.2.so.0

7 0x00007fcf7a20574c in SDL_Flip () from /usr/lib/libSDL-1.2.so.0

8 0x00007fcf7a205cf8 in SDL_SetVideoMode () from /usr/lib/libSDL-1.2.so.0

9 0x00000000004007b0 in main ()

  • SDL 1.3 r4584 frees an invalid pointer
    *** glibc detected *** ./a.out: free(): invalid pointer: 0x00007fbc9a34f010 ***
    ======= Backtrace: =========
    /lib/libc.so.6[0x7fbcebcec118]
    /lib/libc.so.6(cfree+0x76)[0x7fbcebcedc56]
    /usr/local/lib/libSDL-1.3.so.0[0x7fbcec27206d]
    /usr/local/lib/libSDL-1.3.so.0(SDL_DestroyRenderer+0xa0)[0x7fbcec262400]
    /usr/local/lib/libSDL-1.3.so.0(SDL_DestroyWindow+0xd5)[0x7fbcec263e45]
    /usr/local/lib/libSDL-1.3.so.0(SDL_VideoQuit+0x90)[0x7fbcec263f70]
    /usr/local/lib/libSDL-1.3.so.0(SDL_QuitSubSystem+0x5d)[0x7fbcec1f858d]
    /usr/local/lib/libSDL-1.3.so.0(SDL_Quit+0xe)[0x7fbcec1f863e]
    /usr/local/lib/libSDL-1.3.so.0[0x7fbcec1fab51]
    /lib/libpthread.so.0[0x7fbcebfdb7b0]
    /usr/local/lib/libSDL-1.3.so.0(SDL_FillRect+0x3c0)[0x7fbcec259240]
    /usr/local/lib/libSDL-1.3.so.0[0x7fbcec1f948a]
    /usr/local/lib/libSDL-1.3.so.0(SDL_SetVideoMode+0x6e9)[0x7fbcec1fa0b9]
    ./a.out[0x4007d0]
    /lib/libc.so.6(__libc_start_main+0xe6)[0x7fbcebc985a6]
    ./a.out[0x4006d9]

I would like that all cases where a too large surface is requested are handled gracefully, i.e. return NULL and set e.g. 'Out of memory' as error message.

Alternatively a method for checking whether a given surface would be possible to make, especially when SDL_ListModes returns "all modes are good"!

On 2009-09-13 16:33:07 +0000, Ryan C. Gordon wrote:

Tagging this bug with "target-1.2.14" so we can try to resolve it for SDL 1.2.14.

Please note that we may choose to resolve it as WONTFIX. This tag is largely so we have a comprehensive wishlist of bugs to examine for 1.2.14 (and so we can close bugs that we'll never fix, rather than have them live forever in Bugzilla).

--ryan.

On 2009-09-27 15:32:53 +0000, Sam Lantinga wrote:

I fixed the crash in SDL 1.2 with the width and height of 1000000

This is a really good torture test, thanks!

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