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SDL will crash in X11_GL_GetVisual. This is due to the fact that
during SDL_DestroyWindow X11_GL_Shutdown was called because the last window
has been closed.
On the next call to SDL_CreateWindow the library is still loaded and only the memory is reinitialized. Function pointers such as gl_data->glXChooseVisual will not be reinitialized.
Consequently, SDL will crash due to a NULL pointer access.
The attached patch corrects the behaviour.
On 2008-07-06 14:56:11 +0000, wrote:
Created attachment 257
Patch to solve issue
On 2008-08-25 19:50:36 +0000, Sam Lantinga wrote:
Thanks!
Committed revision 4047.
The text was updated successfully, but these errors were encountered:
This bug report was migrated from our old Bugzilla tracker.
These attachments are available in the static archive:
Reported in version: HG 2.0
Reported for operating system, platform: Linux, x86
Comments on the original bug report:
On 2008-07-06 14:53:17 +0000, wrote:
On 2008-07-06 14:56:11 +0000, wrote:
On 2008-08-25 19:50:36 +0000, Sam Lantinga wrote:
The text was updated successfully, but these errors were encountered: