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Alt-Tab in Fullscreen w/ OpenGL Fails #318

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SDLBugzilla opened this issue Feb 10, 2021 · 0 comments
Closed

Alt-Tab in Fullscreen w/ OpenGL Fails #318

SDLBugzilla opened this issue Feb 10, 2021 · 0 comments

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This bug report was migrated from our old Bugzilla tracker.

Reported in version: 1.2.11
Reported for operating system, platform: Windows (All), x86

Comments on the original bug report:

On 2007-07-03 20:38:33 +0000, Alec Holowka wrote:

Can be reproduced by running "testgl" in fullscreen. Alt-Tabbing out works, but when trying to Alt-Tab back in, the screen goes black for a moment, then returns to the desktop, "testgl" is still minimized.

Platform: MacBook Pro, Windows XP, Radeon X1600
Has also happened on a regular PC with a widescreen LCD.
Only occurs on certain machines.

On 2007-07-08 22:30:28 +0000, Sam Lantinga wrote:

I haven't been able to reproduce this on several machines, including a MacBook Pro running Windows Vista, Windows 98 in VMware, and an AMD system running Windows XP.

Can you define WMMSG_DEBUG at the top of SDL_sysevents.c and do a test with these steps:

  1. Start testgl -fullscreen
  2. Alt tab away
  3. Alt tab back (failing)
  4. Close testgl
  5. Attach the contents of stderr.txt to this bug.

Thanks!

On 2007-07-08 23:50:45 +0000, Ryan C. Gordon wrote:

Bumping some bugs' priorities to P1 for consideration before the 1.2.12 release (though some may not be resolved for 1.2.12).

--ryan.

On 2007-07-08 23:59:43 +0000, Alec Holowka wrote:

(In reply to comment # 0)

Hmm. I noticed it works fine in some cases on the same Mac Book Pro machine, if it doesn't have my external LCD monitor attached. It seems to occur when running the display on an attached widescreen LCD. My brother has the same model of wide screen LCD on a straight PC, and has the same problems.

There are a few different things that can happen.

On the widescreen external LCD, when alt-tabbing out, both my brother and I get weird yellow boxes appearing over the screen. Sometimes if I Alt Tab back in, it fails to re-enter the window; and sometimes it will re-enter the window, but there will be a flashing yellow box covering the entire screen. The display seems to be rendering properly with the exception of the epileptic yellowness.

I'll see if I can catch any useful error messages...

On 2007-07-19 01:13:43 +0000, Sam Lantinga wrote:

Any update on this?

On 2007-07-20 08:29:26 +0000, Alec Holowka wrote:

Downloaded the newer .12 (was using .11). Recompiled and checked "testgl". It seems to alt-tab fine now.

My project still has yellow flickering when alt-tabbing back in.

If I compile out all frame buffer related code from my project, it can alt-tab fine. So it appears that its not an SDL problem! :)

(In reply to comment # 4)

Any update on this?

(In reply to comment # 0)

Can be reproduced by running "testgl" in fullscreen. Alt-Tabbing out works, but
when trying to Alt-Tab back in, the screen goes black for a moment, then
returns to the desktop, "testgl" is still minimized.

Platform: MacBook Pro, Windows XP, Radeon X1600
Has also happened on a regular PC with a widescreen LCD.
Only occurs on certain machines.

On 2007-07-20 10:31:38 +0000, Ryan C. Gordon wrote:

Great, thanks for following up on this!

--ryan.

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