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Reported in version: HG 2.0 Reported for operating system, platform: All, All
Comments on the original bug report:
On 2013-05-11 02:02:46 +0000, Martin Gerhardy wrote:
the coordinate system from sdl is not correctly transformed to the coordinate system of opengl. glScissor expects them to be a little bit different. Attached is a patch that fixes this.
On 2013-05-11 02:03:15 +0000, Martin Gerhardy wrote:
Created attachment 1134
transform the coordinates
On 2013-05-12 08:13:55 +0000, Philipp Wiesemann wrote:
This bug report was migrated from our old Bugzilla tracker.
These attachments are available in the static archive:
Reported in version: HG 2.0
Reported for operating system, platform: All, All
Comments on the original bug report:
On 2013-05-11 02:02:46 +0000, Martin Gerhardy wrote:
On 2013-05-11 02:03:15 +0000, Martin Gerhardy wrote:
On 2013-05-12 08:13:55 +0000, Philipp Wiesemann wrote:
The text was updated successfully, but these errors were encountered: