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SDL .pc file should not add -mwindows and -lSDLmain by default #721

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SDLBugzilla opened this issue Feb 10, 2021 · 0 comments
Closed

SDL .pc file should not add -mwindows and -lSDLmain by default #721

SDLBugzilla opened this issue Feb 10, 2021 · 0 comments
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endoflife Bug might be valid, but SDL-1.2 is EOL.

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This bug report was migrated from our old Bugzilla tracker.

Reported in version: 1.2.15
Reported for operating system, platform: Other, Other

Comments on the original bug report:

On 2013-02-19 08:59:09 +0000, wrote:

These flags are added by default on the mingw target:

$ i686-w64-mingw32-pkg-config --libs "sdl"
-mwindows -L/opt/mingw/usr/i686-w64-mingw32/lib -lmingw32 -lSDLmain -lSDL -liconv -lm -luser32 -lgdi32 -lwinmm -ldxguid

This causes problems when linking libraries that use SDL (such as ffmpeg/libavcodec). They should not add the -mwindows flag, and they should definitely not mess with main().

If you really think this is needed for standalone SDL applications, there should be a separate .pc file for this.

On 2015-08-25 09:38:24 +0000, Ryan C. Gordon wrote:

Hello, and sorry if you're getting several copies of this message by email, since we are closing many bugs at once here.

We have decided to mark all SDL 1.2-related bugs as RESOLVED ENDOFLIFE, as we don't intend to work on SDL 1.2 any further, but didn't want to mark a large quantity of bugs as RESOLVED WONTFIX, to clearly show what was left unattended to and make it easily searchable.

Our current focus is on SDL 2.0.

If you are still having problems with an ENDOFLIFE bug, your absolute best option is to move your program to SDL2, as it will likely fix the problem by default, and give you access to modern platforms and tons of super-cool new features.

Failing that, we will accept small patches to fix these issues, and put them in revision control, although we do not intend to do any further official 1.2 releases.

Failing that, please feel free to contact me directly by email (icculus@icculus.org) and we'll try to find some way to help you out of your situation.

Thank you,
--ryan.

@SDLBugzilla SDLBugzilla added bug endoflife Bug might be valid, but SDL-1.2 is EOL. labels Feb 10, 2021
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