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SDL_libgl2D.c breaks ndk-build #550

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SDLBugzilla opened this issue Feb 10, 2021 · 0 comments
Closed

SDL_libgl2D.c breaks ndk-build #550

SDLBugzilla opened this issue Feb 10, 2021 · 0 comments

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@SDLBugzilla
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This bug report was migrated from our old Bugzilla tracker.

These attachments are available in the static archive:

Reported in version: HG 2.0
Reported for operating system, platform: Android (All), All

Comments on the original bug report:

On 2012-02-15 10:43:47 +0000, Philip Taylor wrote:

Created attachment 821
only enable code if SDL_VIDEO_RENDER_NDS

render/nds/SDL_libgl2D.c unconditionally includes NDS-only code. SDL's Android.mk compiles source files matching

$(wildcard $(LOCAL_PATH)/src/render//.c)

which includes that file, causing build errors when running ndk-build.

On 2012-02-15 18:11:54 +0000, Sam Lantinga wrote:

Fixed, thanks!
http://hg.libsdl.org/SDL/rev/d88e5195dee3

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