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Implement Android on top of native glue #531

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SDLBugzilla opened this issue Feb 10, 2021 · 1 comment
Closed

Implement Android on top of native glue #531

SDLBugzilla opened this issue Feb 10, 2021 · 1 comment

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@SDLBugzilla
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This bug report was migrated from our old Bugzilla tracker.

Reported in version: HG 2.0
Reported for operating system, platform: Android (All), ARM

Comments on the original bug report:

On 2012-01-20 10:43:44 +0000, LCID Fire wrote:

Google does provide a native glue (see android_native_app_glue.h) for Android so it seems it is not necessary to implement that much in Java to bootstrap SDL.
Also since the Sensor support is not fixed, it would be easier if most of the code was implemented in C so it can be easier extended.
Another reason can be that letting the VM do as less in Java as possible, could be better for its memory imprint.

I'll probably start to port the current state, because I also need Sensors access.

On 2012-01-20 20:07:05 +0000, Sam Lantinga wrote:

The last time I looked there wasn't a significant advantage in using native code, since it was still new and less flexible than the Java code, but that may have changed in the last year.

Go for it!

On 2012-01-24 12:36:26 +0000, LCID Fire wrote:

The first code landed.
http://code.google.com/p/android-sdl-native/

The question to me is how to support some advanced features like

  • OpenSL ES
  • Sensors

On 2012-05-25 07:36:53 +0000, Gabriel Jacobo wrote:

*** Bug 1466 has been marked as a duplicate of this bug. ***

On 2012-07-23 15:18:42 +0000, Matthew Huck wrote:

I've got a working libSDL2 with native activities, no sensors yet, but that wouldn't be hard to add since it's demonstrated in the native activity code from google. I've implemented it as a separate platform alongside the JNI android platform (it's called android_native). It's built using cmake, and android ndk-r8 at the moment (just because we use cmake for all our other projects, and extern dependancies so cross compiling is easy).

How would you like to see what I've done?

On 2013-10-08 16:02:48 +0000, Denis Bernard wrote:

@Matthew_Huck I would very much like to see your implementation. Thanks !

On 2015-02-19 05:22:20 +0000, Ryan C. Gordon wrote:

Marking a large number of bugs with the "triage-2.0.4" keyword at once. Sorry if you got a lot of email from this. This is to help me sort through some bugs in regards to a 2.0.4 release. We may or may not fix this bug for 2.0.4, though!

On 2015-02-19 05:24:18 +0000, Ryan C. Gordon wrote:

Whoops, that shouldn't be part of triage-2.0.4.

--ryan.

On 2015-09-07 01:33:53 +0000, terry_yu wrote:

(In reply to Matthew Huck from comment # 4)

I've got a working libSDL2 with native activities, no sensors yet, but that
wouldn't be hard to add since it's demonstrated in the native activity code
from google. I've implemented it as a separate platform alongside the JNI
android platform (it's called android_native). It's built using cmake, and
android ndk-r8 at the moment (just because we use cmake for all our other
projects, and extern dependancies so cross compiling is easy).

How would you like to see what I've done?

Hi, @Matthew_Huck can you send me ur implementation about this(a working libSDL2 with native activities), my email is yzy0@yeah.net, thx!!

@slouken
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slouken commented Feb 12, 2021

Google continues to add functionality that is only available from Java, so we won't try to implement this.

@slouken slouken closed this as completed Feb 12, 2021
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